- A New Inventory System ¿ Players utilize the pockets of protagonist Edward Carnby to hold items which they can view, switch and combine without leaving the game..
- Narrative intensity ¿ Taking its cues from blockbuster TV dramas, the story is told in a TV season style narrative structure based around episodes that deliver maximum intensity throughout and keep the player hooked..
- A Captivating Story ¿ Centered in iconic Central Park long-time series protagonist and paranormal spet Edward Carnby returns to delve into the frightening events occurring in the Big Apple..
- Real World Rules ¿ In-Game movement has been designed to allow players to do almost anything that is physically possible in the real world..
- Photographic Rendering ¿ Game developer Eden¿s Propriety ¿Twilight¿ technology creates a lavishly detailed game world with highly realistic and advanced cinematographic effects..
Product description
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Uncover the earth-shattering secret hidden in New York's iconic
Central Park in Alone In The Dark. History records that Central
Park was built on a useless swamp, yet as the New York City
skyline hurtled towards the sky over the last 150 years, making
the city the most expensive real estate in the world, the park
has remained untouched. Why? Civic pride? Perhaps, but the recent
strange happenings in and around the park are casting doubt on
that, doubts that require investigating. Edward Carnby,
Paranormal Investigator is looking for answers to the strange
events and horrific creatures reported in and around the park,
but gets more than he bargained for when all the mysteries and
terrors of the park spill out over the course of one apocalyptic
night. It's your task to avoid the new frightening dangers of the
park as you search for the answers to what these supernatural
occurrences mean and why they are happening.
.com
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There?s something strange and frightening happening in the
middle of New York City?s Central Park; something whispered to
have been intentionally kept secret; something that players are
compelled to explore in Alone in the Dark.
Known today as a safe haven for New Yorkers yearning for
from the stresses of their chaotic metropolis, history records
that Central Park was built on a useless swamp, yet as the New
York City skyline hurtled towards the sky over the last 150
years, making the city the most expensive real estate in the
world, the park has remained untouched. Why? Civic pride?
Perhaps, but the recent strange happenings in and around the park
are casting doubt on that, doubts that require investigating.
Enter Edward Carnby, Paranormal Investigator
Despite the title, Alone in the Dark is actually the fifth game
in a series that dates back to 1992 and centers around the
experiences of Edward "the reptile" Carnby. A paranormal
investigator by trade, Carnby is looking for answers to the
strange events and horrific creatures reported in and around the
park, but gets more than he bargained for when all the mysteries
and terrors of the park spill out over the course of one
apocalyptic night. It?s the player?s task to avoid the new
frightening dangers of the park as you search for the answers to
what these supernatural occurrences mean and why they are
happening.
Gameplay Based on Full Player Immersion
Packed full of action and vivid in its realism Alone in the Dark
goes to the extreme to keep players engaged and immersed by
plunging them into the heart of the action in real-time at every
turn and challenging them to survive using full movement control.
The goal here is to allow players to do or at least feel that
they can do more or less whatever is possible in real life,
within the game.
Need to avoid a blast of steam or an eruption of fire that has
up in your path? You can simply side-step it or you can
handle the obstacle with a little more panache by using the
environment around you, for example by swinging around it using
reachable pipes or wires. In another situation you may be
challenged by attacking monsters. No problem. You can take the
path of least resistance, again by side-stepping them or placing
an obstacle between yourself and them, but if you are feeling
like taking out a little aggression you can pick up a board,
chair, box, etc. and have at it. Nearly anything that you come
across that would be usable in real life is usable in game and
can be wielded in several different ways.
In addition, game developer Eden Studios has done away with a few
in-game conventions in favor of real life upgrades. Instead of
old-fashioned bars Alone in the Dark uses realistic body
damage and physiological effects to show players how much damage
has been done to Carnby by the new dangerous nightlife of Central
Park. Basically this means if Carnby has been taking a licking
he?s going to be a little bloody. Monsters use sensory perception
of all kinds to find their victims, so players need to keep aware
of Carnby?s physical state, as well as the impact he has on his
surroundings. Also gone are traditional inventory systems that
take players out of the game while you switch or check items in
your possession, replaced by an in-game inventory system where
items are carried in the folds of Carnby?s trench coat. This
allows you to stay in the action the whole time. Sticking with
the realism theme, the number of items that Carnby can carry is
limited, but since ingenuity is built into the system, items can
be combined or their uses altered, mostly with tape, so players
can adjust as challenges arise.
TV Style Intensity That Keeps You Hooked
Built around a unique television style episodic narrative game
structure, the storyline of Alone in the Dark is split into a
number of distinct 30-40 minute episodes, doled out one at a time
as you play. This new way to progress through the storyline
ensures that players can enjoy the game regardless of the a
of time they have available without ever feeling lost. Each time
a saved game is launched, the episode will begin with a video
summary of the previous episode to quickly re-immerse the player
in the story, removing the need to remember where you were or
what you were doing at the end of your last play session. In
addition, every episode will also close with a nail-biting,
cliff-hanger ending to rattle players? nerves. And when you
choose to leave the game, a video teaser of the next episode will
play to leave players always wanting more.
Vivid Photographic Rendering
Even on a bad day, and this will be a bad one, Central Park and
New York City are something to see. With Game developer Eden?s
proprietary Twilight technology and rendering engine, players can
expect to see everything from the City?s famous landmarks to the
manifestations of the evil that have been festering in Central
Park come to life as if you were there. This lavishly detailed
game world takes advantage of highly realistic and advanced
cinematographic effects including depth of field, camera focus,
numerous light sources, moisture, reflections and High Dynamic
Range effects.
Whether it?s the innovative game play, the unique episodic game
structure, the advanced physics or the return of a
ground-breaking protagonist recast in the modern era, Alone in
the Dark holds something for players willing to take on the
mysteries and dangers at the heart of Central Park.